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Starlightboys スターライトボーイズ Stabo trading card exchange purchase request HANJEONGWOO 한정우 ハンジョンウ I would like to hear from anyone who can buy everything that has come out. 😭💭 Even a tentative agreement is fine. 🥺🤝🏻 #StarlightBoysExchange #StarlightBoysPurchase
The translated text from the Japanese tweet is: "Beep beep beep beep beep beep beep! Judgment: Tanuki, Tsuki, Neko, and I have examined the skin of the Ohada." (Note: "Ohada" might refer to a specific type of skin or material, and "Tanuki," "Tsuki," and "Neko" are words for "raccoon," "moon," and "cat," respectively, but their specific meanings in this context may vary.)
The tweet translates to: "I can feel the dynamics of Atari Hantei, huh?"
The translation of the tweet is: "I was told, we were friends 🥹❣️ I've been voting for Han Jung Woo in Starlight Boys... even though he got eliminated... to think we're connected here, it's fate‼️"
The tweet translates to: "#MonsterHunterWiles #MonsterHunter I thought maybe? So I tried casting a lure, but can you really fish in a place like this? And the bite detection mechanics..." (Note: The link at the end is likely an image or video and is not translated.)
The translation of the tweet is as follows: "An ancient sage who saw an accident where something bizarre flew and embedded itself into a wall said, 'The Atari Hantei is bugged,' and that is the origin of the term 'Atari Hantei mechanics.'" "Wow." "…Well, that's fine. In any case, the principle is simple, but the operation is incredibly difficult; it's a magic that only beings akin to gods can use."
The tweet translates to: "The term 'physical attack immunity' is a colloquial expression; among researchers, it's referred to as 'impact immunity.' When an object with velocity collides, a force that brings the velocity to 0 is generated, but that force can be nullified. As a result, the damage becomes 0." "That sounds complicated." "In this world, it's called Newtonian mechanics. We refer to it as Atarihantei mechanics."
Regarding the hammer, as has already been said, it feels like "a weapon for NPCs to use," and it probably hasn't even been developed to the level of a "playable weapon." Even the hit detection is sloppy and half-hearted. The new systems introduced this time, such as wounds, countering, and mounting, have no returns set for any of them. Amazing, it feels like XX.
The tweet translates to: "Concentrated attacks on weaknesses, isn't it a bug if this doesn't hit??? There are way too many of these, seriously. I mean, does this really not hit?? There are way too many, and there are also way too many that do hit. Has the hunter side started adapting to hit detection power???"
The basic idea is "to make it easy for myself to use" and "if it happens to resonate with someone, that's great," so I've been spreading them around recently. ⑧ Frog 𓆏 A casual ❻ has been released. [Daily Life of Kohantei Amagairo Modoki 6] line.me/S/sticker/3023…
The translation of the tweet is: "Also, it's tough when I'm all excited and go for an invincible knee attack during my wake-up pressure, only to get punished by SA1... Why does it have to be so strict with the hitbox..."
The tweet translates to: "It's tough because I only have the option of a hellish choice."
The translation of the tweet "ハンテイの脳が!!" to English is "The brain of Hantei!!"
M-ON! SPECIAL "MYTRO" on M-On (Sky Perfect) March 22 (Saturday) at 23:00 - Watchable only on your smartphone 😀 Viewing method below: ▶️x.gd/ODwIc Han Tei, Jeong Yoonjae, Shohei, Im Chaepyeong, Seo Uhyuk 10
The tweet translates to: "After trying Monster Hunter for the first time with Wilds, if I go back to play the earlier games before World, I think I'll just be like, 'What is this terrible game?' Even the latest title, Double Cross, which is based on Tri, feels so sluggish, and when it comes to the Dos-based games, the hit detection mechanics are just too rough."
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Han Tae I