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| Start Date | Aug 7, 2019 |
| Host Nation | 🇰🇷 |
There are no Cheering Comments for Rocket Punch
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"After kicking the opponent, using a one-legged jump while following up with a rocket punch is just too technical!"

The tweet translates to: "I ate wasabi sushi, but no one is passing me water, and they're all getting ready for a rocket punch, which is funny."

"This Daryl is the type to have a rocket punch built into his prosthetic arm, huh?"

My friend said, "I want to go to Jiufen," so we came here, but suddenly they got in a bad mood and started saying things like, "I don't really need to go to the main part (first photo)." Now I'm getting annoyed about it 🎶wwwww In the end, when we got to the main part and I asked, "Do you want to take a picture?" they said, "Sure," and I wish I had just given them a rocket punch then 🎶 x.com/555_remy_555/s…

The tweet translates to: "I threw sludge, overclocked, made an emergency dodge, accelerated, used rocket punches, and had an incredibly good draw, but I couldn't draw a single one of the cards below and lost to the final boss. On the other hand, can I make it without these...?" (Note: The link at the end appears to be an image link and is not translated.)

The translation of the tweet is: "If this works, it seems like I could do a rocket punch from a distance."

The tweet translates to: "Punching with a strong punch → Punching with an even stronger, bigger, and bulkier punch → Launching a rocket punch → Extending an arm from nothing and throwing a ton of punches or doing something like 'Mugen the Hand'... It's like a gradual enhancement of abilities..."

"I have no use for someone who only recovers while using rocket punches."

In this update, Doomfist's mobility has skyrocketed, and the fact that activating Rocket Punch now restores health is amazing. Slam has been super buffed! 🩶

The translation of the tweet is as follows: "Sub-role - Initiator - Instead of recovering while airborne, recover while using the following abilities: - Winston - Jump Pack - D.Va - Boosters - Hazard - Violent Leap - Wrecking Ball - Grappling Claw - Doomfist - Rocket Punch Recovery amount changed from 60 to 50." (Note: The link at the end appears to be an image link and is not translated.)

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